DEVELOPING PRIMARY CHILDREN’S PSYCHIC AND COGNITIVE ABILITIES THROUGH AN INTERACTIVE GAME (BASED ON THE QUEST «GIFTS OF THE GODS»)
Abstract
The article investigates the special aspects of counteracting with primary school children in the museum. The author analyses the cognitive ability of children in age 7-10 in order to apply the most effective methods of work. The emphasis is made on the importance of an interactive game, a quest that assists in an educational process and formation of great impressions of visiting the museum.
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